Melee, climbing and a game you can hear
A big playability update: every class gets a melee weapon, you can climb ledges, the Crown City feels solid, and fights finally sound right.

- Melee for every class – always with you, no weapon slot: a fast Shadow Dagger (+75 % in the back), a War Axe that hits wide, a Forge Hammer that knocks back, a Hunting Blade and a frost Rune Mace.
- Dead Silence – a silent sniper for the Shadowrunner: no tracer, only heard up close.
- Climb ledges – hold jump and run at an edge to pull yourself up onto battlements, crates and low walls.
- A solid Crown City – battlements with real gaps, rocks and cliffs you can no longer walk through, and no more floating roofs and pots.
- Sound you can play by – every shot arrives and sounds like the right weapon, near misses whizz past, hits come from the shooter's direction with red markers, and footsteps are louder.
- Emotes with sound – the clap claps on the hands, dances have a beat in time.
- Balance – movement abilities recharge longer (Levitation 30 s, Shadowstep 12 s), the Shard Staff fires a three-shard burst.
New network format – everyone needs v7.6 to play online.
