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  <title>Strayfall Devlog</title>
  <link>https://strayfall.com/devlog</link>
  <description>The Strayfall dev blog: every update to our fantasy battle royale in one place – new features, patch notes and what we changed, version by version. Newest first, and every new version also lands on our channels.</description>
  <language>en</language>
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  <lastBuildDate>Thu, 15 Oct 2026 12:00:00 +0200</lastBuildDate>
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    <title>Strayfall v7: Trios, a boss and legendary powers</title>
    <link>https://strayfall.com/devlog/v7</link>
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    <pubDate>Thu, 15 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p>Our biggest update so far: squads of three, a boss in the Crown City, a power for every legendary weapon, daily quests – and a download that is four times smaller.</p><p><img src="https://strayfall.com/assets/img/devlog/v7.webp" alt="The Crown Warden, a giant armored knight, faces a player in the inner courtyard of the castle"></p><ul><li><b>Trios instead of duos</b> – queue with one or two friends, or alone with “Fill team”. Open spots go to other players or to bot teammates that follow you. Matches have seven teams of three, and tournaments become trio cups.</li><li><b>A boss: the Crown Warden</b> – a giant knight guards the inner courtyard of the castle. He stomps everyone who gets too close and always drops a legendary weapon. One per match, and everyone hears who brought him down.</li><li><b>Creatures for every realm</b> – goblins in the Faegrove, frost giants in the Frostmarch, mummies in the Embersand, each camp with a leader.</li><li><b>Legendary powers</b> – every legendary weapon now has its own power on top of its element: Piercing, Chain Lightning, Shard Burst, Lifesteal, Shieldbreaker, Execution, Frenzy or Hunter's Mark.</li><li><b>Daily quests</b> – three a day (easy, medium, hard) for season pass XP, like “Open 6 chests” or “Defeat the Crown Warden”. You can swap one per day.</li><li><b>Forges like in Realm Royale</b> – every town now has a smithy with a forge, anvil and bellows. While someone is crafting, smoke rises from the chimney.</li><li><b>1.4 GB instead of 5.8 GB</b> – textures are now only as big as you can actually see in the game.</li><li><b>Report bugs from the game</b> – “🐛 Report a bug” in the main and pause menu sends your report straight to our Discord.</li><li><b>A wisp with a face</b> – your second chance is now a little ghost in your class color, with eyes, tiny arms and its own sounds.</li></ul>]]></description>
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    <title>Strayfall v6: Five-piece armor, crouching and smarter loot</title>
    <link>https://strayfall.com/devlog/v6</link>
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    <pubDate>Wed, 14 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p>Our last playtest left us with a clear wish list – v6 works through it.</p><p><img src="https://strayfall.com/assets/img/devlog/v6.webp" alt="A crouching knight in a village square, five armor slots in the HUD and armor pieces on the ground"></p><ul><li><b>Armor in five pieces</b> – helmet, chestplate, gauntlets, greaves and boots. Five slots above your shield show what you wear, in the color of its rarity.</li><li><b>No more downgrades</b> – a piece that is worse than or equal to yours stays on the ground.</li><li><b>Real armor models</b> on the ground instead of boxes, so you can tell what you're picking up.</li><li><b>Crouch and sneak with Ctrl</b> – half speed, quiet footsteps, a smaller target. Cover behind low walls finally works.</li><li><b>Loot for your class</b> – chests only give weapons and abilities your class can use, or neutral ones.</li><li><b>Easier pickup</b> – loot no longer falls into walls or lands on top of crates.</li><li><b>Five new weapons</b> – Hail Blunderbuss, Double-Barrel Pistol, Composite Bow, Ember Sceptre (sets targets on fire) and Shard Staff (fires three shards in a fan).</li><li><b>1 vs 1 is now best of five</b> – die, get back up somewhere else in the circle after 3 seconds. First to 3 points wins.</li><li><b>Tournaments</b> – check-in before the start (the waitlist moves up), duo cups, titles and crown prizes for the best, a spectator mode for casters and a stream overlay.</li><li><b>Crashed mid-match?</b> Your hero waits three minutes for you – hit “Back into the match” in the menu.</li></ul>]]></description>
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    <title>Strayfall v5: Strayfall Cups and 1 vs 1</title>
    <link>https://strayfall.com/devlog/v5</link>
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    <pubDate>Wed, 14 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p><img src="https://strayfall.com/assets/img/devlog/v5.webp" alt="Painted key art: a knight and a shadowrunner cross blades in a castle courtyard"></p><ul><li><b>Tournaments: the Strayfall Cups</b> – a fixed lobby plays several matches in a row. Points for placement and every eliminated player, with an optional match point.</li><li><b>Join with one click</b> – cups show up as news in the game menu, and your matches start automatically.</li><li><b>Live standings</b> on <a href="/tournaments">strayfall.com/tournaments</a>, results in our Discord.</li><li><b>1 vs 1 with a friend</b> – invite them to your party, pick “1 vs 1” and settle it in a private duel: small circle, no bots, no effect on your rank.</li><li><b>Fix:</b> decoys no longer run through the air – they follow the ground.</li></ul>]]></description>
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    <title>Strayfall v4: Accounts and a better drop</title>
    <link>https://strayfall.com/devlog/v4</link>
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    <pubDate>Wed, 14 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p><img src="https://strayfall.com/assets/img/devlog/v4.webp" alt="A hero gliding down towards the Crown City, holding the glider&#x27;s bars"></p><ul><li><b>Player accounts</b> – sign in with email and password. Your rank, skins and season pass are saved on the server.</li><li><b>Parties</b> – invite friends by player name; the party leader queues for everyone.</li><li><b>Higher, faster drop</b> – the airship flies higher, the free fall is quicker and the glider always opens at the same height, even above the castle towers.</li><li><b>Glider grip</b> – your hero now holds on to the glider's bars.</li><li><b>Shop</b> – shows the current offers only.</li><li><b>Lobby</b> – heroes no longer overlap, and the crossbow no longer vanishes.</li><li><b>Fixes</b> – joining works on slower PCs, and bots have different names again (goodbye, army of Aldrics).</li></ul>]]></description>
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    <title>Strayfall v3: Riding, reworked</title>
    <link>https://strayfall.com/devlog/v3</link>
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    <pubDate>Tue, 13 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p><img src="https://strayfall.com/assets/img/devlog/v3.webp" alt="A knight galloping on a horse across a meadow above the sea"></p><ul><li><b>A real gallop</b> – mounts run with a proper leg cycle and their body rocks under the saddle. No more hopping pigs.</li><li><b>Riders hold the reins</b> – weapon stowed, leaning forward at full gallop, legs matched to the width of the mount.</li><li><b>Hair, hats and backpacks</b> no longer get stuck in place or stretch when your hero moves.</li></ul>]]></description>
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    <title>Strayfall v2: The Crown City is back</title>
    <link>https://strayfall.com/devlog/v2</link>
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    <pubDate>Tue, 13 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p><img src="https://strayfall.com/assets/img/devlog/v2.webp" alt="The castle on the cliff above the Crown City"></p><ul><li><b>A quick fix the same evening:</b> the first Windows build was missing the Crown City in the heart of the island – and the shop with it. Both are back.</li></ul>]]></description>
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    <title>Strayfall v1: The first playable build</title>
    <link>https://strayfall.com/devlog/v1</link>
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    <pubDate>Tue, 13 Oct 2026 12:00:00 +0200</pubDate>
    <description><![CDATA[<p>The first Windows build of Strayfall for our internal playtests – the whole foundation in one package.</p><p><img src="https://strayfall.com/assets/img/devlog/v1.webp" alt="The island of four realms seen from the air"></p><ul><li><b>One island, four realms</b> – Frostmarch, Embersand, Shadowmoor and Faegrove, with the walled Crown City and the castle on the cliff at its heart.</li><li><b>Drop in</b> from the airship and glide down – then the Shard Mist closes in, phase by phase.</li><li><b>Five classes</b> – Warden, Shadowrunner, Runeweaver, Hunter and Tinkerer, each with its own way to move, plus two abilities from a pool of 20 and talents.</li><li><b>Weapons in four rarities</b>, a forge to upgrade your gear mid-round, and mounts to cross the island.</li><li><b>Monster camps</b> guarding the best loot, and bots that fill every lobby up to 20 players.</li></ul>]]></description>
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